RAY KOH, Principal:


Ray is the Principal of the Project Development firm, KOH/2. He founded KOH/2 to serve as a private firm working with only a handful of clients that share in his commitment to restore vision and meaningful statements into the world.
Working through a complex model between real estate and development, design and creative direction, his mission is to reclaim positions that are often responsible for cultural devaluation.

From 2006-2009, Ray taught Product Design at Parsons The New School for Design. Together with Thomas McKay, they pioneered a new course that explored the intersection of information design and content. Prior to teaching at Parsons, he has lectured on branding and product design at Philadelphia University’s Industrial Design department.

In January 2007, Ray became the Managing Director of the Real Estate Design/Development Group KKM/D. KKM/D has building and design projects in New York and is working with clients in Rome, Tel Aviv, Barcelona, and New York.

Between 2004-2006, he established his vision as a creative resource for innovative new American design. He has been commissioned by Target on multiple occasions. His past clients include Target’s marketing department, Donna Karan, DKNY, the Museum of Modern Art, the Cooper Hewitt National Design Museum, Boym Partners, Counts Media + Entertainment, Moss, New York City’s MTA, Nike and Starwood Resorts.

In 1994, he received a BA in Architecture and a BA in Art History from Columbia University (having virtually completed the entire Master of Architecture coursework prior to completing his BA). Prior to that in 1992, he received a Diploma from the Parsons School of Design. From 1994-1996, he studied Architecture at Harvard University’s Graduate School of Design where he earned the prestigious GSD Academic Scholarships two years in a row. He is the 2-time recipient of the Accent on Design award winning once for Best Collection. The Accent on Design Award is an industry award given for excellence in innovation, function, originality and design.

Now, let’s delete all of the aforementioned.

As Bruce Mau says: “
Forget about good. Good is a known quantity. Good is what we all agree on. Growth is not necessarily good. Growth is an exploration of unlit recesses that may or may not yield to our research. As long as you stick to good you'll never have real growth.”

Ray is firmly committed to the intersection between design, research, and market space.